Team Deathmatch
Two teams. Shared momentum. Coordinate your positioning and reach the elimination target together.
AN ORIGINAL COMPETITIVE SHOOTER
A third-person arena built around responsive movement, decisive firefights, and the team beside you.
Private development builds · Public release coming soon
BUILT FOR THE MOMENT THAT COUNTS
Sprint, jump, crouch, and roll into position. Choose your weapon, work the angles, and make every engagement count. RIFT: ARENA is an independent game being built for desktop and mobile.
THE FIRST TWO MODES
Two teams. Shared momentum. Coordinate your positioning and reach the elimination target together.
Earn eliminations to advance through the weapon ladder. Adapt to every stage and finish ahead of the field.
Bring your squad. Or start with bots.
LAN hosting and configurable bot matches are available in current private development builds. Public online matches are still being prepared.
PART OF THE CAVE ECOSYSTEM
Use your existing CAVE account across CAVE products. Manage your shared profile and security through CAVE Accounts.
To connect a desktop development build, start Sign in with CAVE inside the game, then choose Continue securely in CAVE Accounts. The links here manage your account; they do not connect a running game session.
Your credentials stay with CAVE Accounts.
Your game account connects through a secure sign-in flow.